TREVOR BAYNARD

Trevor Baynard is a senior at URI, who went back to school to finish a degree he started in 2012, in Fine Art. He has worked in a plethora of diverse mediums, but maintains a keen passion for painting and metal work sculpture. He tends to create more abstract and surreal pieces, but does not constrain himself to a specific form. Especially after having broken out of an artistic mindset based around photo-perfect realism. Doing so has allowed Trevor to create more freely, and with more expression in his work. He plans to continue making art throughout his life, and incorporate his talents into any field his career winds up to be.

And once the storm is over, you won’t remember how you made it through, how you managed to survive. You won’t even be sure whether the storm is really over. But one thing is for certain. When you come out of the storm, you wont be the same person who walked in. That’s what this storm’s all about” -Haruki Murakami

If someone had told me a year ago that there would be a global pandemic in 2020, I would not have believed it. But, here we are, in the year 2020, secluded to our homes, physically distanced from friends and family, getting work done remotely as best we can. It’s a weird time to be alive, that’s for sure.

Like many of my cohorts, during this time I have been disallowed from working in the studio or going to collect my artwork. however, after some advice from our awesome Senior Seminar professor, Kevin Gilmore, pointed me toward a program called Blender. I had never heard of it before. So, logically, I jumped in blind. Over the course of a handful of weeks, I went from not knowing how to delete the starting cube, to building basic shapes, to manipulating faces and vertices, to generating textures and shading for objects and scenes. Blender was something new to me; and altogether hours were spent being frustrated, exhilarated, challenged, and ultimately prosperous. What had started as welding a medium-grade steel sculpture, has culminated itself (for now) in 3D rendered images of what I have created in a computer program.

I have spent a great deal of time on stage and as an actor, but the fact is that this piece is not about that. The Stage is a piece centered around evoking a visceral feeling in the viewer. The thought of being on stage can make people react in different ways; it can be intimidating, enjoyable, petrifying, and even exciting. Even the mere sight of a stage entrance can stir these feelings, albeit not in everybody. This rendering offers a view out over the dunes and a view through a stage with its audience. Where do you see yourself?

-There is no education like adversity. - Disraeli

The Stage, 3D rendered image, 5100 x 3300 pixels